Categories Game Guides

Jump Space All Ships Guide & List (Early Access)

In Jump Space, ships are far more than transports—they’re vital survival hubs housing weapons, resources, and crew. Early Access currently offers two distinct ships, each catering to different playstyles. Below is a breakdown of their features and ideal use cases.

C-3 Catamaran

  • Role: Default starter vessel optimized for durability and endurance.
  • Crew: Supports up to four players with shared systems like repair stations and ammo reserves.
  • Advantages:
    • Robust design withstands prolonged missions.
    • Strategic layout facilitates emergency repairs and coordination.
  • Limitations: Slower speed demands tactical positioning during combat.

DT-4 Dart

  • Role: Compact, agile ship for solo or duo players prioritizing speed.
  • Crew: Best suited for 1–2 players.
  • Advantages:
    • Excels at evading threats in fast-paced skirmishes.
    • Ideal for short, high-risk missions.
  • Limitations:
    • Lacks critical amenities like onboard ammo refills.
    • Fragile exterior complicates repairs.

Ship Selection Guide

  • Choose the Catamaran if:
    • You’re running a 3–4 player crew.
    • You prioritize survivability over speed.
  • Choose the Dart if:
    • Playing solo or with one teammate.
    • Speed and maneuverability are critical.

FAQ

How many ships are in Jump Space Early Access?

Two: the C-3 Catamaran and DT-4 Dart.

Which ship is best in Jump Space?

The Catamaran excels for teamwork and long hauls, while the Dart suits fast, small-scale runs.

Will new ships be added to Jump Space?

Yes—developers plan to expand the roster in future updates.

Can you switch ships during a run?

No—ships are locked once a mission begins.