In Hell Is Us, players can undertake optional Good Deeds spread throughout Hadea. These side missions involve aiding civilians in distress, offering rewards like Relics, Defensive Gear, and Glyphs upon completion.
Progress through these tasks becomes available at various narrative milestones. Visit Gildas Brom in Vyssa Hills’ Watcher’s Nest to claim your rewards. Certain deeds vanish permanently if not finished before critical storyline advancements, making early completion crucial.
Senedra Forest’s Initial Deeds
Early-game opportunities arise in Senedra Forest. The Golden Watch mission tasks players with retrieving a gilded timepiece from trench-hidden lockboxes for Ernest Caddell at his family farm. Forlorn Fate activates upon discovering a Flame symbol and map on a burned body in Talju’s Vanderlyn Trust.
Using the recovered chart, locate forest prisoners behind a sealed barrier. Submitting the map to Yohan or Dolo concludes this objective, but requires completion before activating the third keystone.
Emotional Quests in Acasa Marshes
Acasa Marshes host emotionally charged missions. Asunder involves consoling a grieving father at Jova’s mass grave by delivering a nearby letter. Land of Milk and Honey sees players gather baby bottles near Judith Karry, exchange them with Ernest for sterilized versions, and return them before Act I concludes.
Love Thy Neighbor requires trading a bloodstained toy for a classroom photo, delivered to a mourning woman before Vaas’ departure. The Performance of a Lifetime involves collecting musical scores from Jova Java and Vyssa Hills, then giving them to violinist Cyan Karsh before environmental changes occur.
Additional tasks include retrieving Victor’s necklace from a submerged vehicle, delivering medical supplies via Waylaid, and returning a rescued girl’s photo to Zao Ru in Where the Heart Is.
Vyssa Hills and Lethe Trials
Vyssa Hills’ Death’s Door requires locating Atenolol in abandoned luggage for camp medics. Post-Timeloop, Heart of Gold tasks players with retrieving truck keys from fallen soldiers for Atticus Caddell, where timing affects resolution.
Man’s Best Friend involves freeing a restrained dog and later delivering its collar to camp elders. In Lethe, A Way Out requires forging travel documents using stamps from the Ministry to assist Agathe. Incognito begins with securing civilian attire from the Propaganda Building for a Peacekeeper before departure.
Talju and Marastan Challenges
Talju’s A Light in the Dark demands distributing flares to four survivors before evacuation, with outcomes based on rescue numbers. Marastan’s Insult to Injury involves extracting a key from a barn-adjacent corpse.
Power to the People starts with collecting fuses from Seurat Albo’s garage, leading to The Depths of Hell through ham radio interactions. Samo’s Keys concludes by retrieving store keys from behind Samo’s General Store counter.
Jeljin and Auriga Museum Finale
Jeljin’s Separated offers choices: rescue siblings from a columbarium or defeat a Big Walker. Never Worn unlocks post-Timeloop with Archaeology Camp exploration, leading to returning red shoes and letters to Jova. Auriga Museum’s Mementos concludes the journey by recovering keepsakes from cells for safe delivery.