Blending brutal melee combat with survivability, the Berserker in Jotunnslayer: Hordes of Hel uses a unique Rage mechanic to fuel both offense and defense. Critical hits and divine synergies amplify his damage, making him a high-skill hero who excels at crowd control and sustained frontline battles.
Build Strategy
- Core Focus: Link critical hits with Rage activation to reset God skills and maintain health regeneration.
 - Key Advantage: Continuous momentum in large encounters while remaining tanky through self-healing.
 
Essential Skills
- Rip and Tear: Boosts critical hit chance early in engagements.
 - Tearing Blow: Triggers explosive chain reactions in grouped enemies.
 - Adrenaline Rush: Restores health each time Rage activates.
 - Frenzy: Grants AoE damage bursts during Rage states.
 
God Synergy Guide
- Thor:
- Lightning Strike (crowd clearing)
 - Sentinel (single-target focus)
 - Might of Megingjord (boosts divine ability damage)
 
 - Freya:
- Radiant Echo (duplicates spellcasts)
 - Gambanteinn (long-range burst damage)
 
 - Odin:
- Overlord (scales attack power with health)
 - King of Gods (enhances critical chance/damage)
 
 
Customization Options
- Subclasses:
- Troll Scion (passive healing + Rage regeneration)
 - Zealot (reduced God skill cooldowns)
 
 - Weapons:
- Stunning Axes (crowd control via stuns)
 - Crippling Axes (critical hit optimization)
 
 
Advanced Tactics
- Trigger Rage strategically at low health to maximize healing.
 - Use offensive dashes cautiously—no invincibility frames exist.
 - Prioritize critical chance and divine synergy over attack speed early-game.
 - Include at least one single-target God skill for boss fights.
 
FAQ
- Best Berserker subclass?
 - Troll Scion for survivability; Zealot for aggressive ability rotations.
 - Optimal weapon choice?
 - Stunning Axes for crowd management, Crippling Axes for critical builds.
 - Endgame viability?
 - Yes—Rage mechanics and crit scaling thrive in high-difficulty content.
 - Early-game stat priority?
 - Crit chance and Rage sustain before investing in attack speed.
 
