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Mage Arena Monsters, Enemies, & NPCs Guide (Steam Game)

Mage Arena features diverse creatures with distinct behaviors. Some pose threats, while others serve functional or atmospheric roles. Below is a breakdown of currently known entities:

  • Giant Toad:
    • Habitat: Frog Bog
    • Behavior: Ambushes players with a lethal tongue attack. Retreats when attacked.
  • Gnome:
    • Habitat: Gnome Forest
    • Neutral traders. Killing them triggers panic but no retaliation.
  • Gnome Carrier:
    • Spawns after claiming resource areas. Transports goods to your castle. Drops carried resources on death.
  • Knight:
    • Habitat: Cemetery
    • Shares lore about Excalibur before dying.
  • Lich:
    • Habitat: Cemetery/Mausoleum
    • Hostile spellcaster using fireballs and door manipulation. Deadlier than skeletons.
  • Raven:
    • Decorative birds that flee when approached. No combat role.
  • Red Wizard:
    • Habitat: Fire Castle (primary)
    • Respawns and casts aggressive spells. Low health but high damage potential.
  • Skeleton:
    • Habitat: Cemetery/Mausoleum
    • Pursues relentlessly after waking. Remains mobile even when dismembered.

FAQ

  • Can you trade with hostile creatures?
  • No. Only neutral gnomes can trade.

  • Are there purely decorative NPCs?
  • Yes. Ravens and environmental elements exist solely for ambiance.

  • Do any enemies drop loot?
  • Only Gnome Carriers drop resources on death.

  • Do enemies respawn?
  • Red Wizards respawn. Most others do not.