Game Modes and Boss Progression
Woodland Mode
Features early-game bosses and grants access to Swampland after completion.
Swampland Mode
Introduces more challenging enemies with stronger status effects and unique item pools.
Kingmaker Mode
Pits players against bosses crafted from other players’ hero builds, using items from **both** Woodland and Swampland. Defeating five bosses rewards a crown for unlocking character skins.
Core Combat Mechanics
Battles are automatic and turn-based, governed by four key stats:
- Health: Determines survivability.
- Attack: Defines damage per turn.
- Armor: Absorbs damage before Health and resets after each battle.
- Speed: Dictates attack order; player acts first in case of a tie.
Tip: Press CTRL to enable quickbattle mode for accelerated combat.
Frequently Asked Questions
How frequently do bosses spawn?
A boss appears at the conclusion of each in-game week.
Is it possible to challenge bosses prematurely?
Yes—select Fight Boss in the pause menu to initiate battles early.
What rewards come from defeating a boss?
Each victory grants two additional item slots.
Which boss is the most difficult?
Kingmaker bosses are the toughest, as they utilize player-designed builds and hybrid item sets.