Categories Gaming

Sony Plans More PlayStation Exclusives for Xbox, Nintendo

Sony has increasingly embraced releasing its former PlayStation exclusives on PC, a shift that began years ago. This cross-platform strategy has significantly boosted revenue, prompting Hiroki Totoki, Sony Group’s CEO, to emphasize doubling down on the approach to maximize profits.

While breaking from traditional exclusivity appeared unlikely, exceptions like MLB The Show’s Xbox release in 2021 hinted at flexibility, driven largely by licensing agreements rather than corporate strategy. More notably, Helldivers 2 is set to debut on Xbox Series X/S next month, a move aligned with its live-service design and genre appeal, which benefits from broader accessibility.

Could this signal a larger transition? A recent job posting for a Senior Director of Multiplatform & Account Management suggests Sony is preparing to expand. The role involves “leading global commercial strategies for PlayStation Studios titles across non-PlayStation platforms like Steam, Epic, Xbox, Nintendo, and mobile, focusing on revenue optimization, cross-department coordination, and platform partnerships.”

This mirrors industry trends, where soaring development costs and extended production cycles make platform exclusivity financially restrictive. Microsoft’s multiplatform push likely influenced Sony’s recalibration, prioritizing profitability over hardware-bound sales.

A future where major publishers universally embrace cross-platform releases seems increasingly plausible. While Nintendo’s ecosystem remains distinct, the pressure to adapt could eventually reshape its approach—though that day may still be distant.