Core Gameplay Evolution
Refocused on faster-paced combat, mobility enhancements, class reworks, and destructible environments. Streamlines Killing Floor 2 mechanics while introducing modernized systems and accessibility features.
Revamped Mobility Systems
New traversal options like dashing, sliding, and ledge-climbing accelerate combat flow.
Map designs feature multi-level arenas and interactive elements like zip lines for vertical engagements.
Specialist Roster and Progression
Launch specialists: Ninja, Engineer, Commando, Sharpshooter, Firebug, and Medic.
Unique class abilities unlock by Level 10, with skill upgrades every two levels up to 30.
Weapon Economy Overhaul
Four-tier weapon system with crafting-driven upgrades.