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RimWorld Odyssey Mechanoid Relay Guide

Written by Jason B. | RimWorld

In *RimWorld: Odyssey*, **Mechanoid Relays** represent escalating mechanoid threats that emerge during mid-to-late gameplay. These structures aren’t directly tied to the Mechhive endgame but serve as persistent hazards amplifying mechanoid aggression in your vicinity.

Understanding Mechanoid Relays

These installations act as **coordination hubs** for mechanoid forces on the planet’s surface. Hidden until triggered by events or exploration, they appear as marked world tiles guarded by mechanoid units. Key traits include:

  • Increased frequency of mechanoid raids

  • Potential boosts to raid strength or size

  • Permanent presence until destroyed

Mechanoid Relay Site Layout

Upon arrival, expect:

  • Fortified structures with power sources

  • Active relay beacons signaling nearby mechanoids

  • Defenders like Lancers and Scythers

  • Turrets and defensive barricades

Destroying the relay’s core structure eliminates the threat permanently.

Strategic Benefits of Elimination

Clearing relays provides critical advantages:

  • Reduced mechanoid activity in your region

  • Valuable loot drops, including rare components

  • Better control over raid timing and intensity

  • Weakened mechanoid networks for multi-front conflicts

Combat Tactics

Maximize success with these strategies:

  • Prioritize EMPs to disable mechanoids

  • Use long-range weapons to neutralize turrets safely

  • Leverage cover to minimize casualties

  • Scout for traps before advancing

Attack early to prevent reinforcement buildup, as some sites scale with colony wealth.

FAQs

How do Mechanoid Relays affect gameplay?

They amplify mechanoid raid frequency and strength until destroyed.

Are Relays required to complete the Mechhive storyline?

No—they exist independently, though destroying them eases late-game pressure.

What resources drop from relays?

Components, mechanoid parts, and occasionally rare tech.

Can relays reappear after destruction?

No—eliminating a relay removes it permanently.

Do relays trigger faction hostility?

No—they’re neutral mechanoid entities with no diplomatic impact.

How difficult are relay encounters?

Varies by colony strength—prepare for turrets and high-tier mechanoids in advanced stages.