In Atlyss, players unlock advanced classes at level 10 by selecting from three options using a Class Tome provided by NPCs Angela, Sally, or Enok. This decision is permanent, requiring careful consideration.
Fighter Class
- Focus: Close-range combat with Strength stat scaling
- Core Attributes: Attack Power scaling; excels with Melee, Heavy Melee, and Polearm weapons
- Key Skills: Rage, Blood Gush
- Armor Examples: Knightguard Halo, Berserker Chestpiece
- Role: Tanky frontline fighter with high damage output and survivability
Mystic Class
- Focus: Magic-based attacks with Mind stat scaling
- Core Attributes: Magic Power; uses Scepters/Bells for ranged spells
- Key Skills: Cross, Fluxspear
- Armor Examples: Jestercast Memory, Magilord Overalls
- Role: Glass cannon requiring tactical positioning and defense management
Bandit Class
- Focus: High mobility and evasion with Dexterity stat scaling
- Core Attributes: Dex Power; uses Katar/Ranged weapons for hit-and-run tactics
- Key Skills: Pay Day, Mist Veil
- Armor Examples: Glyphgrift Halo, Fuguefall Duster
- Role: Agile damage dealer specializing in burst attacks and dodge mechanics
FAQ
- Q: How do I unlock a class in Atlyss?
Reach level 10 and acquire a Class Tome from designated NPCs. - Q: Are class choices permanent?
Yes—selection cannot be reversed after confirmation. - Q: Which class is best for melee combat?
Fighter specializes in close-quarters engagements. - Q: Which class uses magic attacks?
Mystic relies entirely on magic spells and Mind stat scaling. - Q: What class is good for ranged and evasive play?
Bandit excels at mobility and projectile/stealth combat. - Q: Can I use class gear as a Novice?
No—class-specific equipment unlocks only after choosing an advanced class.