Following Microsoft’s recent workforce reduction of 9,000 employees, ripple effects spread across its gaming division, impacting external partners like Romero Games. The studio, co-founded by *DOOM* co-creator John Romero, saw its project abruptly halted after losing financial backing tied to Microsoft’s cuts. Initial reports suggested the studio had shut down entirely when team members revealed job losses.
Romero Games quickly addressed speculation, issuing a statement clarifying its status. While acknowledging workforce reductions and the cancellation of its current title, the studio emphatically denied rumors of its closure. “Romero Games remains operational,” the announcement stressed, “and we’re actively exploring all avenues to maintain continuity. Our team convened today to strategize future directions.”
According to the update, discussions are underway with “multiple publishing partners” to revive the shelved project. The studio confirmed it’s “assessing these potential collaborations” while pivoting strategically. Though development paused unexpectedly, the team remains hopeful about securing alternative funding to resume work.
This setback may prove temporary if new partnerships materialize. Romero Games’ legacy in the industry and its recent transparency during challenges have sparked optimism among supporters. Fans and colleagues alike await updates, eager to see how the studio leverages its expertise to overcome this hurdle and deliver its anticipated project.