Blade debuts as a close-range Duelist in Marvel Rivals Season 3, specializing in lifesteal, anti-heal, and high-risk melee combat. His kit thrives on aggressive engagements and punishing out-of-position foes.
Blade’s Abilities Breakdown
- Blade Chopper (LMB – Sword Mode): Ideal for finishing weakened enemies or building damage stacks in close quarters.
- Hunting Gun (LMB – Gun Mode): Poke at enemies from a distance to disrupt healers or create openings.
- Step and Chop (Shift): Chase fleeing targets or apply anti-heal effects in crowded fights.
- Blood Liberation (E):
- Activates vampiric state with lifesteal on hits
- Blocks external healing but enhances attack speed/awareness
Best used during aggressive dives or cleanup phases. Avoid wasting it in low-stakes scenarios.
- Defensive Stance (RMB): Mitigate damage while advancing or dueling opponents.
- Ultimate (Q): A high-reward dash that deals AoE damage, usable for initiations or escapes.
Team-Up Synergy
Blade pairs with Cloak & Dagger via a Team-Up ability. Further details will be revealed later!
Optimal Playstyle
- Harass enemies with gunfire before committing to melee combos.
- Prioritize flanking and isolating targets to maximize lifesteal value.
- Activate Blood Liberation strategically during all-ins—avoid relying on team heals once active.
- Save Ultimate for crucial engagements or high-impact repositioning.
Blade excels against healer compositions and rewards decisive, aggressive play. Poor engagement timing often leads to overwhelming retaliation.
TL;DR
- Melee-focused Duelist with anti-heal mechanics
- Dynamically shifts between sword/gun modes
- Blood Liberation trades healing for lifesteal boosts
- Step and Chop applies slows or anti-heal based on weapon active
- Ultimate combines mobility with AoE damage
- Hard-counter to healer-centric teams
- Cloak & Dagger Team-Up pending further info