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Monster Hunter Wilds Title Update 2 Adds NVIDIA DLSS 4, AMD FSR 4, Multi-Frame Generation, and More on PC

Alongside fresh gameplay expansions, Monster Hunter Wilds’ Version 1.020 upgrade brings technological advancements for computer users, as detailed in its comprehensive patch documentation.

Revealed alongside news of the upcoming update launching June 30th – which includes legacy beasts Leviathan and Razorwing – the official update specifications confirm implementation of NVIDIA’s DLSS 4 and AMD’s FSR 4 integration. The package introduces Dynamic Frame Synthesis technology with smart activation based on hardware demand. Visual optimization settings now offer modular control, permitting mixed utilization of scaling and frame-boosting solutions from different manufacturers. PC-specific adjustments include updated GPU driver alerts, expanded keyboard remapping capabilities, and streamlined ID sharing functions across multiplayer interfaces.

While VRAM optimization improvements are noted, core performance refinements remain unaddressed, potentially necessitating continued reliance on synthetic frame augmentation for smooth operation.

Scheduled for late June deployment, this content expansion reintroduces iconic adversaries from previous installments alongside weapon customization systems. Subsequent months will debut enhanced endgame variants of existing monsters and cross-promotional events. Further significant updates are slated for autumn release.

Currently accessible across modern gaming platforms, Monster Hunter Wilds continues to evolve its ecosystem through planned seasonal enhancements.