The anticipated God of War spin-off, rumored to adopt a Metroidvania design rooted in Greek mythology, now faces an internal postponement pushing its launch window to 2026. Reports suggest fans may need patience before official reveals.
During a recent episode of the Last of the Nintendogs podcast, industry insider Jeff Grubb corroborated whispers of the delay. While specifics remain undisclosed, the project’s revised timeline hints at a prolonged development cycle ahead of its eventual debut. A formal announcement may arrive later.
Details about this offshoot remain sparse, though sources describe it as a compact 2.5D exploration-driven title revisiting Kratos’ Hellenic origins. Contrary to expectations, gameplay is unlikely to mimic the over-the-shoulder perspective from recent main entries. However, it may retain progression mechanics akin to exploration elements seen in 2018’s reboot and Ragnarök.
Santa Monica Studio previously experimented with fresh mechanics through God of War Ragnarök’s Valhalla update, introducing a roguelike-inspired expansion that revitalized combat dynamics. For a deeper examination of how this mode enriched the title, consult our in-depth analysis.