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Deltarune: Secret Water Cooler Boss Guide for Chapters 3 & 4

A recurring comedic adversary in chapters 3 and 4 of Deltarune, the Water Cooler has become a fan-favorite meme subject. This quirky character remains concealed in various locations across both story segments. Beyond its humorous role, sparing the entity allows players to add it as a peculiar resident of Castle Town.

Holy Water Cooler Encounter (Chapter 4)

Interact with the tub of water to summon the Holy Water Cooler

For those seeking divine hydration, a special variant appears in Chapter 4. From Gerson’s Study, navigate westward and downward through dark chambers featuring pressure-sensitive platforms and shadowy adversaries. Scale the western wall while evading cascading liquids to discover a wooden basin. Activate the container then retreat to trigger an aerial assault by the sanctified appliance. Utilize specific interactions during combat to metamorphose it into a new form.

Standard Water Cooler Showdown (Chapter 3)

Water Cooler room in Chapter 3 (Image via Tobyfox)

Following initial participation in Mr. Ant Tenna’s game show, players access a restricted greenroom section. The hidden encounter requires navigating stealth challenges within the C-Rank area. Traverse illuminated corridors and locate a northern doorway housing both the fixture and a treasure chest. Attempting to exit summons dual adversaries demanding combat resolution.

Conquering and Recruiting Strategy

Mercy mechanics govern the recruitment process for both variants. Battle mechanics involve evading expanding aqueous spheres and incoming droplets. Optimal strategies include:
– Selecting “Chill Out” dialogue options
– Experimenting with humorous interactions for unique responses

The sanctified version features extended monologues compared to the standard variant’s minimal vocalizations. Successfully pacifying either grants Castle Town population growth with comedic NPC additions.