Key details about recruitable enemies in Chapter 2:
- Ambyu-Lance: Floating antivirus encountered early. Spare four using the “Take Care” action for quick results.
- Maus: Trap-seeking mice. Use “Trap All” to efficiently spare three.
- Mauswheel: Spinning mouse group in late-game. Requires trap-based Acts (spare one).
- Poppup: Hyperactive browser-window enemy. Neutralize with “Click” or “Block” (three total).
- Swatchling: Queen’s Mansion butlers. Use “Warm” or “Cool” to match their hues (five needed).
- Tasque: Speedy felines. Pacify via “Pet” or “Soft Voice” (spare five).
- Tasque Manager: Elite café-themed variant. Requires one peaceful Act during its sole appearance.
- Virovirokun: Goofy virus clusters. Manage groups with “Take Care” or soothing Acts (four total).
- Werewerewire: Late-game tougher wire enemy. Use non-aggressive tactics (spare one).
- Werewire: Common flailing wires. Spare six using “Jiggle Jiggle” or kindness in groups.
FAQ
- Q: How to check recruitment progress?
Use the “Recruits” menu at SAVE points for per-enemy counts. - Q: Can bosses be recruited?
No—only standard enemies qualify. - Q: Consequences of killing one enemy?
Permanently lose access to that enemy type’s recruits. - Q: Is Mauswheel required for completion?
No—current glitches exempt it from completion checks. - Q: Thrash Machine benefits?
Each recruit adds +5 HP. Special characters like Hacker offer bonus health.