Categories Game Guides

Can You Spare the King in Deltarune?

You can’t spare King using standard **Act** or **Mercy** options, *but* the game recognizes a pacifist victory if **you avoid killing entirely**. The method to spare him varies based on **your previous actions**.

  • This isn’t a typical “choose the correct action” battle.
  • **Two paths to victory**:
    • Survive 15 turns without attacking.
    • Attack until his HP reaches zero (outcomes differ slightly).

Sparing Mechanics Explained

Aggressive Playthrough Consequences

  • **If You Attacked Enemies Previously**:
    • Any aggression (excluding Jevil, C. Round, Lancer, or King) locks you into the **15-turn survival route**.
    • Ralsei ends the fight with **Pacify** after Susie intervenes.
    • *Still counts as pacifist* if no kills occurred earlier.

Pure Pacifist Route Rewards

  • **Zero enemy defeats in Chapter 1** triggers Lancer’s rebellion.
  • Allies automatically depose King without player input.
  • Considered the “true spare” ending despite no manual Mercy option.

Post-Fight Consequences

  • King gets imprisoned **regardless of your approach**.
  • Returns in Chapter 2 with altered dialogue based on choices.
  • Technically, he’s *always spared*—just not through typical means.

FAQ

Q: Is There a Mercy Option Available for King?

No traditional Mercy selection exists. Sparing occurs automatically if you endure 15 turns without lethal attacks.

Q: Does Ralsei’s Pacify Spell Maintain Pacifist Status?

Yes. Provided you maintained a no-kill run in Chapter 1, this method still qualifies as pacifist.

Q: What If I Attack King Without Defeating Him?

Non-lethal aggression still enables Lancer’s rebellion ending if your playthrough remained violence-free.

Q: Do King Fight Decisions Influence Later Chapters?

Minor dialogue adjustments occur, particularly with Queen and Lancer, though King’s imprisonment remains constant.