Star Rage represents the twelfth playable fighter recently introduced in Jujutsu Shenanigans. Modeled after Yuki Tsukumo from the acclaimed Jujutsu Kaisen series, this character utilizes Garuda—a celestial shikigami companion that circles the combatant. This entity enables precise offensive maneuvers during battles.
Newcomers to Jujutsu Shenanigans often find its mechanics demanding. Below, we explore essential strategies for maximizing Star Rage’s combat potential, including a breakdown of her aerial chain attacks.
Mastering Star Rage: Attack Patterns and Combos
Move | Description | Key (PC/PS/Xbox) | Damage | Cooldown | Special Remark |
---|---|---|---|---|---|
Unrestricted Density | Charges mass to create a destructive black hole affecting all nearby players, including the user | G/ D-pad Up/ D-pad Up | 500 Per Second | None | Interruptible; causes self-elimination |
Garuda Stab | Thrusts Garuda forward, followed by a kick if successful | 4/ R2/ RT | 10 | 12s | Vulnerable during execution |
Mass Breaker | Unleashes charged punch after brief windup | 3/ R1/ RB | 15 | 15s | Ignores ragdoll physics |
Rising Rage | Launches enemies upward with consecutive strikes | 2/ L2/ LT | 14 | 12s | Initial hit may be countered |
Garuda Rebound (Twice) | Chains kick into aerial uppercut | 1/ L1/ LB | 7 | 12s | Interruptible but ignores ragdoll |
Garuda Rebound | Triggers ragdoll effect on precise second strike | 1/ L1/ LB | 5 | 12s | Resets cooldown on success |
Star Rage excels through rapid ability cycling, particularly when linking Garuda Rebound with aerial follow-ups. While heavily melee-focused, strategic Garuda strikes extend combo reach. Note: Developers may introduce signature abilities in future updates.
Unrestricted Density stands out for its domain-canceling properties and immense damage potential. However, its self-destructive nature and telegraphing animation demand careful timing. Skilled players often activate it as a counter to defensive ultimate moves.
Aerial Attack Sequence Execution Guide
Star Rage’s signature aerial assault combines:
- Sequence: Rising Rage → Garuda Rebound → Jump → Mass Breaker
- PC Inputs: 2 → 1 → Space → 3
- Console Inputs (PS/Xbox): L2/LT → L1/LB → X/A → R1/RB
Initiate with Rising Rage to launch opponents skyward. Immediately follow with Garuda Rebound to maintain elevation control, then leap to position for a devastating Mass Breaker finisher. This technically demanding sequence offers high reward when perfected, often overwhelming adversaries unexpectedly.
For advanced techniques, consider joining the game’s community hub to exchange strategies with experienced players.