Categories Gaming

Pioner Demo Confirmed for Steam Next Fest

Serbian studio GFA Games revealed that its anticipated MMO-FPS, Pioner, will debut a trial version during Steam Next Fest, accessible for a limited period from June 9–16.

The preview includes the introductory narrative arc, the main settlement hub named Vagrant Crossing, and five handcrafted missions. Cooperative gameplay options extend to a team-based raid challenge.

Our team has reported on Pioner since its early development stages, conducting exclusive conversations with its creators. The full launch is slated for late 2024 on PC, with console versions planned post-release. An expansive open beta arrives this summer ahead of the official debut.

Core aspects of the title, per updated studio materials:

Set on the enigmatic Soviet-inspired island of Tartarus, this dystopian MMO-FPS merges cooperative survival with competitive clashes across 50+ square kilometers. The experience prioritizes environmental storytelling through faction conflicts, procedurally generated encounters, and shifting weather systems. Advanced ballistics replace conventional RPG mechanics, while contested Shadowlands zones enable ruthless player skirmishes for rare resources.

Standout elements include:

  • Atmospheric Post-Soviet Realms – Navigate irradiated forests, abandoned laboratories, and retro-futuristic complexes steeped in alternative Cold War history.
  • Stratified Narrative Exploration – Uncover lore through cryptic transmissions, environmental clues, and NPC interactions rather than linear questlines.
  • Reputation-Driven Advancement – Earn faction trust to unlock exclusive gear blueprints and access restricted zones through repeatable objectives.
  • Hybrid Combat Arenas – Alternate between solo missions, team-based combat challenges, and experimental minigames like holographic chess.
  • Shadowlands Survival – High-risk extraction mode where players compete to secure volatile artifacts while evading environmental hazards.
  • Modular Arsenal Engineering – Combine scavenged components to create personalized firearms with rare experimental modifications.
  • Dynamic Ecosystem Simulation – Track radiation exposure, manage adrenaline levels, and scavenge mutant biomass for crafting.
  • Collective Base Building – Collaborate with factions to construct fortified settlements with unique economic buffs and defensive perks.
  • Asymmetric Raid Design – Six multi-stage operations blending stealth infiltration, vehicular pursuits, and large-scale boss encounters.